Loading picture…
One giant picture, hundreds of regions. The whole painting is one grid, cut into regions of random shapes and sizes (outlined).
Each number says how many light tiles are in the 3×3 block around it — the numbered tile counts itself,
and only tiles inside the same region count. Mark every tile light or dark; when a region is fully correct it reveals the painting.
Every region is solvable by pure logic.
Left‑click / drag: light Right‑click / drag: dark click again: clear
Move around: mouse wheel zooms · middle‑drag, Space+drag or the ✋ tool pans · arrows or WASD pan · F fits · pinch on touch · click the minimap to jump.
Keys: Ctrl+Z undo · X tap colour · P show/hide preview · M music · [/] prev/next track · ? this panel.
Progress is saved automatically in this browser, per picture. Choose “Your own image…” to play any wallpaper.
Left‑click / drag: light Right‑click / drag: dark click again: clear
Move around: mouse wheel zooms · middle‑drag, Space+drag or the ✋ tool pans · arrows or WASD pan · F fits · pinch on touch · click the minimap to jump.
Keys: Ctrl+Z undo · X tap colour · P show/hide preview · M music · [/] prev/next track · ? this panel.
Progress is saved automatically in this browser, per picture. Choose “Your own image…” to play any wallpaper.